Armor Class
15
Natural Armor
Hit Points
45
(6d6 + 24)
Speed
20 ft., fly 40 ft., climb 20 ft.
STR
15
(+2)
DEX
12
(+1)
CON
15
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws
DEX +3, CON +4, WIS +2
Skills
Perception +2, Stealth +3
Damage Resistances
Necrotic
Damage Immunities
Fire
Senses
Blindsight 10ft, Darkvision 30ft, Passive Perception 12
Languages
Draconic Understands Draconic but can't speak
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Shadowy Presence: The dragon has advantage on Stealth checks made in dim light or darkness.
Innate Spellcasting: The dragon's innate spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:
- At will: dancing lights
- 1/day each: darkness, shadow blade (as a 2nd-level spell)
Actions
Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 2) piercing damage plus 2 (1d4) fire damage.
Shadow-Fire Breath (Recharge 5-6): The dragon exhales shadow-infused fire in a 10-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage and 4 (1d8) necrotic damage on a failed save, or half as much damage on a successful one.
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