Medium Humanoid, Neutral
Armor Class 14
Hit Points 18 (3d8 + 3)
Speed 40 ft.
STR
13 (+1)
DEX
15 (+2)
CON
13 (+1)
INT
9 (-1)
WIS
15 (+2)
CHA
13 (+1)
Skills History +1, Insight +4, Perception +4
Damage Immunities Poison
Senses Passive Perception 14
Languages Common, Giant
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 4 (1d4 + 3) bludgeoning damage.

Darts. Ranged Weapon Attack: +4 to hit, range 20/60 ft, one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus Actions

Flurry of Blows (1 Ki Point ): Adam makes two attacks with his Unarmed Strike. Whenever he hits a creature with one of these attacks, he can impose one of the following effects on the target:

  • It must succeed on a DC 13 (8+Prof+WisMod) Dexterity saving throw or be knocked prone.
  • It can't take reactions until the end of his next turn.
Reactions

Deflect Missiles. When Adam is hit by a ranged weapon attack, he can deflect or catch a missile, reducing the damage he takes from the attack by 15. If he reduces the damage to 0, Adam can make a ranged attack (+6 to hit and +2 to the damage roll) with a range of 20/60 using the weapon or piece of ammunition he just caught as part of the same reaction.

Previous Versions

Name Date Modified Views Adds Version Actions
2/10/2024 10:26:14 PM
1
1
1.0.0
Coming Soon
2/10/2024 11:25:39 PM
1
1
--
Coming Soon
Bloodsiht

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