none
nerd blast. all creatures within 100 ft. take +20 d20 physic damage DC 25 constitution saving throw.
unarmed strike. Melee Weapon Attack: +12 to hit, reach 100 ft., 3 target. Hit: (20d20 + 2) [bludgeoning damage] damage.
he is able to say something smart idk
when surprised he has a +20 d20 bludgeoning damage
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
young Sheldon from hit show young Sheldon ig
when he rolls nat 20 on initiative he defecates on the current surface he is standing on and all creatures within 2000ft take (30 d20) [acid damage].
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
bazinga
i am going to have this guy show up in my lvl 2 phandelver campaign I run and show up in full cosplay and yell bazinga and piss on the table and players