Small Humanoid, Neutral Good
Armor Class 20 natural armor
Hit Points 20000 (236d20 + 3000)
Speed
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
21 (+5)
Senses Passive Perception 20
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

none

Actions

nerd blast. all creatures within 100 ft. take +20 d20 physic damage DC 25 constitution saving throw.

unarmed strike. Melee Weapon Attack: +12 to hit, reach 100 ft., 3 target. Hit: (20d20 + 2) [bludgeoning damage] damage. 

Bonus Actions

he is able to say something smart idk

Reactions

when surprised he has a +20 d20 bludgeoning damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

young Sheldon from hit show young Sheldon ig

when he rolls nat 20 on initiative he defecates on the current surface he is standing on and all creatures within 2000ft take (30 d20) [acid damage].

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

epicoden268723ba29

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