Transparent. The shade Advantage on stealth checks, and creatures have disadvantage on on attack rolls on the shade.
Spellcasting. The Shade is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The Shade does not need any components for its spell and has following sorcerer spells prepared:
Cantrips : minor illusion, shocking grasp
1st level (5 slots): fog cloud, false life.
2nd level ( 3 slots) crown of madness (no concentration, lasts on target 5 mins) blindness/deafness.
walk through wall. the shade can use a bonus action to a substance blocking its way.
claw. Melee Attack: +6 to hit, reach 7 ft., 1 target. Hit: 12 (2d10 + 2) slashing damage.
ghostly arm. ranged Attack: +5 to hit, range 10/50 ft., 2 targets. Hit: 20 (1d10 + 11) psychic damage.
Description
IT appears as a dark see-through silhouette, with long sharp claws and a long, slender body. it usually stalks players at night (when its most active)
Previous Versions
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8/8/2019 8:02:46 AM
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