Medium Monstrosity, Lawful Neutral
Armor Class 16 Natural armor
Hit Points 68 (8d10 + 24)
Speed 20 ft., swim 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
11 (+0)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws STR +7
Skills Intimidation +3, Perception +3
Senses Darkvision 60 ft, Passive Perception 13
Languages Aquan, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack: Makes two attacks with its trident.

Trident: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands in a melee attack.

Watery Grasp: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. Target is grappled (escape DC 15) and pulled 5 feet underwater.

Description

Malevolent water spirits resembling old, frog-like men. They rule over aquatic realms, fiercely guarding their domains.

Habitat: ForestSwamp

TzTomov

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