Large Dragon (Wizard), Typically Lawful Evil
Armor Class 18 (natural armor)
Hit Points 136 (16d10 + 48)
Speed 40 ft., fly 80 ft., swim 40 ft.
STR
19 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
16 (+3)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws DEX +4, CON +6, INT +6, WIS +4, CHA +5
Skills Arcana +6, Deception +5, History +6, Perception +7, Stealth +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17
Languages Common, Draconic, Elvish, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its Bite and two with its Claw or three with its Arcane Burst.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Arcane Burst. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 120 ft., one target. Hit: 19 (3d10 + 3) psychic damage.

Spellcasting. The dragon casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

At will: friends, mage hand, message

2/day each: charm person, mage armor, hold person, invisibility, suggestion, tongues

Poison Breath (Recharge 5–6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Humanoid Form. The dragon magically transforms into any humanoid that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Reactions

Instinctive Charm (Recharge 4–6). When a visible creature within 30 feet of the dragon makes an attack roll against it, the dragon forces the attacker to make a DC 14 Wisdom saving throw. On a failed save, the attacker redirects the attack roll to the creature closest to it, other than the dragon or itself. If multiple eligible creatures are closest, the attacker chooses which one to target.

Monster Tags: NPCShapechanger

Habitat: ForestUrban

Charlesaurus

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