Medium Celestial (Angel), Lawful Good
Armor Class 17 (Half Plate)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
18 (+4)
Damage Resistances Cold, Fire, Lightning, Radiant
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Celestial, Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Sword of Fire. The flaming sword carried by the bishop casts bright light in a 60-foot radius and dim light for an additional 60 feet.

Spellcasting. The angel is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): light, sacred flame, eldritch blast, toll the dead, chill touch

1st-3rd level (2 3rd-level slots): guiding bolt, cure wounds, hellish rebuke, shatter, thunder step, summon lesser angels

Eldritch Invocations. The angel has the benefit of the following eldritch invovations:

Agonizing Blast: When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.

Repelling Blast: When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.

Lance of Lethargy: Once on each of your turns when you hit a creature with your eldritch blast, you can reduce that creature’s speed by 10 feet until the end of your next turn.

Actions

Flaming Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 +3) slashing damage and 14 (3d8) fire damage.

Previous Versions

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Monster Tags: Angel

AlcyonHero

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