Medium Or Small swarm of Medium oozes, Neutral Evil
Armor Class 16 plate, acid
Hit Points 42 (30d20 + 16)
Speed 30 ft.
STR
10 (+0)
DEX
17 (+3)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
4 (-3)
Saving Throws DEX +5, WIS +4
Damage Vulnerabilities Cold
Damage Resistances Damage Dealt By Traps
Damage Immunities Acid, Poison
Condition Immunities Grappled, Poisoned, Restrained
Senses Passive Perception 10
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Cowardly: Is a coward, if given the choice he would rather run away than fight.

Smush: The creature can squeeze out of one's hands if captured.

Actions

Multiattack. The knight makes two melee attacks.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.

Acid Attack 

As an action, you can splash the contents of acid onto a creature within 5 feet of you. In either case, make a ranged Attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.

 

Reactions

Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Description

Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.

Monster Tags: NPC

Habitat: ForestGrasslandSwampUnderdarkUrban

OwenMalak94332

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