Armor Class
13
Natural
Hit Points
10
(2d6 + 2)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
14
(+2)
INT
8
(-1)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
DEX +3
Senses
Darkvision 30ft, Passive Perception 10
Languages
Undercommon
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4(1d4 + 2) Slashing damage.
Short bow. Ranged Weapon Attack: +4 to hit, range 30/60 ft., 1 target. Hit: 5 (1d6 + 2) Piercing damage.
Bonus Actions
Patch Wounds: Heal 3. Recharges on a 4 (roll 1d4 start of turn).
Reactions
Parry. Give disadvantage to a melee attack targeting this creature. Recharges on a 3-4 (Roll 1d4 at turn start).







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