Medium Or Small unknown
Armor Class 18 Natural armor
Hit Points 25 (2d10 + 15)
Speed 20 ft., climb 20 ft., fly 25 ft., swim 10 ft.
STR
16 (+3)
DEX
20 (+5)
CON
20 (+5)
INT
22 (+6)
WIS
20 (+5)
CHA
18 (+4)
Saving Throws DEX +7, INT +8, WIS +7
Condition Immunities Poisoned
Senses Passive Perception 20
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Darkvision

Echolocation. The Thryix as young as a hatchling can produce a clicking sound, allowing people who have seen adult thyrix to use the phrase "if you can hear it, it can see you" to explain this ability.

Weak Thryixian Shreak (Recharge 5-6). The young thyrix can produce an ear-piercing shriek that forces the opponent to roll a DC 10 Constitution saving throw, on a success nothing happens but on a fail, the creature takes 1d6 thunder (sound) damage.

Actions

Action Name. Claws.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft. Hit: (2d6) slashing damage.

Action Name. Stinger.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft. Hit: (2d6) piercing damage plus 1d10 poison damage

Action Name. Bite.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft (must be on target). Hit: (1d10) piercing damage plus 1d8 poison damage

Action Name. Healing Spit.

Action. Upon using this ability the creature heals 1d10 health

Bonus Actions

The thyrix can use the disengage and hide action as a bonus action on its turn.

Reactions

Opportunity Attack.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

My thyrix has continued to grow at a very quick rate however she appears to have slowed her speed of growth to about a half inch after another week or so of growth. She is now about 4 feet long with a larger wingspan of about 3 feet, her claws, stinger, and teeth are also sharper along her poison is even more potent, if she continues to grow at this rate I may have to build her an outside paddock as she may become too large for indoors. I have also noticed that her armor or hide has become stronger so strong in fact that when a hawk tried to attack her and I rushed over to ensure she was ok she didn't even have a scratch on her.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: ambusher

DJBLOCKMONSTER

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