AC
14
Initiative
+3 (13)
HP
26
(4d10 + 4)
Speed
30 ft., climb 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | -4 | -4 |
| WIS | 11 | +0 | +0 |
| CHA | 4 | -3 | -3 |
Skills
Perception +4, Stealth +7
Senses
Darkvision 60 ft., Passive Perception 14
Languages
--
CR
1 (XP 200; PB +2)
Traits
Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Web Walker. The spider ignores movement restrictions caused by webs, and it knows the location of any other creature in contact with the same web.
Actions
Bite. Melee Attack Roll: +5 , reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 7 (2d6) Poison damage.
Web (Recharge 5–6). Dexterity Saving Throw: DC 13, one creature the spider can see within 60 feet. Failure: The target has the Restrained condition until the web is destroyed (AC 10; HP 5; Vulnerability to Fire damage; Immunity to Poison and Psychic damage).







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Posted Sep 25, 2024Looks like they replaced Blindsight with Web Sense which seems more relevant now to NPC spiders in their lair environment - a bit of a Wildshape nerf. Perception expertise likely an offset to the loss of Blindsense as well.
No save on poison anymore - not seeing saves on the spider, scorpion or imp poison attacks either. I always found unlimited use attack and a save abilities slowed down play so no complaints from this DM.
Amazing how much some of these minor changes will impact play - my players leaned on spiders as invisibility detectors for a significant portion of their adventuring career.
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Posted Sep 28, 2024Has anyone noticed that one of the spiders in the art is missing part of its leg
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Posted Oct 30, 2024Build some. You can do eet. I believe in you!
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Posted Feb 12, 2025is this AI? The white spider's second right leg is right up next to the first, but then goes behind it and just disappears. The first segment of it's 3rd left leg is also just shorter than the others for some reason, and the eyes aren't even symmetrical. the legs, especially on the red one, have an inconsistent amount of joints as well