Tiny Dragon, Neutral Good
Armor Class 14
Hit Points 10 (3d4 + 3)
Speed 15 ft., fly 60 ft.
STR
6 (-2)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +5, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 15
Languages Understands Common and Draconic but can’t speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2

Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The pseudodragon makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.

Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: The Poisoned target also has the Unconscious condition until it takes damage or another creature takes an action to shake it awake.

D&D Free Rules (2024), pg. 354

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