Tiny Humanoid (Human), Neutral
Armor Class 9 Natural
Hit Points 5 (1d4)
Speed 10 ft., It's a baby. What did you expect?
STR
4 (-3)
DEX
4 (-3)
CON
4 (-3)
INT
4 (-3)
WIS
4 (-3)
CHA
20 (+5)
Saving Throws CHA +7
Skills Persuasion +10
Condition Immunities Exhaustion
Senses Passive Perception 5
Languages Common It can understand but not speak.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

 

It's a baby.
What else should I say?
Watch out for dirty diapers.

Watch out for the Crying!
Shrieking Scream. Whenever the baby is injured it has a chance to charm all humanoids within 100ft of it with an intelligence save DC of 15 (except for the one who attacked it).

Actions

Unarmed strike. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 2) bludgeoning damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) piercing damage. 

spit. Ranged Weapon Attack: +5 to hit, range 10/15 ft., 1 target. On hit: The target must take a disadvantage on its next action.

Bonus Actions

Charm. Every creature that has a line of sight of the baby has to succeed in a DC 18 Wisdom saving throw or be charmed. A charmed creature can't attack the Baby or target the Baby with harmful abilities or magical effects. Charmed creatures can spend an action to repeat the saving throw, ending the condition on a success.

Yell (Recharge 2-6). The baby screams at the top of its lungs, causing 1d8 psychic damage (no save). If exposure to the attack lasts for 12 hours, the victim receives one level of exhaustion. Becoming Deaf grants immunity to the effect.

Reactions

Yell (Recharge 2-6). The baby screams at the top of its lungs, causing 1d8 psychic damage (no save). If exposure to the attack lasts for 12 hours, the victim receives one level of exhaustion. Becoming Deaf grants immunity to the effect.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) piercing damage. 

spit. Ranged Weapon Attack: +5 to hit, range 10/15 ft., 1 target. On hit: The target must take a disadvantage on its next action.

Legendary Actions

Baby charming (At Will). The child can, at will, cast a charm on the victim, compelling it to provide obsessive care (no save).

Description

Again, it's a baby!

Monster Tags: Human

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

TattooKuma

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