Medium Beast, Neutral Evil
Armor Class 14 Natural Armor
Hit Points 65 (10d8 + 20)
Speed 40 ft., swim 30 ft.
STR
14 (+2)
DEX
18 (+4)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws DEX +6, CON +4
Skills Perception +4, Stealth +6
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Pounce. If the predator moves at least 20 ft. straight toward a creature and then hits with a claw attack, the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Grapple. On a successful bite attack, the target must succeed on a DC 14 Dexterity saving throw or be grappled (escape DC 14).

Actions

Multiattack. The predator makes two attacks: one with its bite and one with its claws.

Bite. +6 to hit, 1d8+4 piercing damage.

Claw. +6 to hit, 1d6+4 slashing damage.

Description

Resemble wolves, but their bodies are horribly twisted by the Void’s corruption. Their sleek black fur is interspersed with patches of exposed sinew, and their eyes glow faintly with violet light. Void energy pulses within their claws and fangs. Their skin appears mottled with patches of cracked, void-touched flesh. They move with an unnatural grace, almost as if they blur between movements, their limbs elongated and predatory instincts heightened by the Void’s influence.

Previous Versions

Name Date Modified Views Adds Version Actions
10/6/2024 7:47:13 PM
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Coming Soon
BigWedGwippers

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