Medium Monstrosity, Typically Chaotic Evil
Armor Class 24 Natural armour
Hit Points 60 (2d20)
Speed 70 ft.
STR
22 (+6)
DEX
18 (+4)
CON
19 (+4)
INT
20 (+5)
WIS
18 (+4)
CHA
1 (-5)
Saving Throws STR +12, DEX +10, INT +11
Skills Stealth +5
Damage Resistances Acid, Bludgeoning
Condition Immunities Exhaustion, Grappled, Paralyzed, Petrified, Poisoned
Senses Passive Perception 16
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Adaptive killer. When hit by an attack the Vardornid -2 damage off that same weapon if attacked with the same weapon again. It stacks to a maximum of reducing the damage to 2. It works on multiple weapons.

Actions

Rampant Killer. You can make two attacks per turn.

Bladed arms. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) [Piercing] damage. 

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 2) [bludgeoning] damage. 

Poison breath. Ranged Weapon Attack: +1 to hit, range 5/15 ft., 2 targets. Hit: 6 (1d4 + 2) [poison] damage.

Bonus Actions

During its turn it can trade a movement action for an extra attack action, changing nothing. 

Reactions

Murderous Beast. It can react to an attack with its Claws weapon or Poison breath weapon.

Description

It is a bipedal monster covered in natural Armour all over its body having four arms. Two have a long blade like end and the other two end in three digit clawed fingers

Starwarslegionlover

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