Medium Undead (Goblinoid), Chaotic Evil
Armor Class 12 (hide armor)
Hit Points 45 (6d8 + 18)
Speed 20 ft.
STR
17 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Skills Stealth +6, Survival +2
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Goblin Understands the languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Undead Fortitude. If damage reduces the zombie bugbear to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie bugbear drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Description

Zombie bugbears are undead hairy goblinoids that were born for battle and mayhem. In life, they survived by raiding and hunting, but were fond of setting ambushes and fleeing when outmatched.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

muzorewi

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