Angelic Weapons. Vhara's weapon attacks are magical. When Vhara hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
Innate Spellcasting. Vhara's spellcasting ability is Charisma (spell save DC 19). She can innately cast the following spells, requiring no material components:
At will: aid, command, detect evil and good, dimension door, fog cloud, light, magic missile, see invisibility
3/day each: dispel magic, magic circle, slow, wall of stone
Legendary Resistance (3/Day). If Vhara fails a saving throw, she can choose to succeed instead.
Magic Resistance. Vhara has advantage on saving throws against spells and other magical effects.
Magic Weapons. Vhara’s weapon attacks are magical.
Multiattack. Vhara makes two hoof attacks.
Hoof. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage plus 18 (4d8) radiant damage. If the target is a creature, it must succeed on a DC 22 Strength saving throw or be knocked prone.
Healing Touch (5/day). Vhara touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Vhara can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Vhara regains spent legendary actions at the start of his turn.
Attack. Vhara makes one hoof attack.
Charge. Vhara moves up to her speed.
Whinny (Costs 2 Actions). Vhara emits a piercing shriek. Each non-celestial creature within 30 feet of Vhara must make a DC 21 Constitution saving throw. On a failed save, the creature is deafened and stunned for 1 minute. A deafened and stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Description
Guardinals: Talisid and the Five Companions
The guardinals have no record of their origin. They have been the protectors of Elysium for all of the plane’s recorded history. For as long as Elysium has known the guardinals, there have been the Celestial Lion and his Five Companions, exemplars and epitomes of their respective kind. In contrast to the relatively unchanging ranks of the archons, however, members of the Companions come and go, assuming the office when they are fit for it and abdicating when they are no longer fit. Talisid, the current Celestial Lion, has held that position far longer than normal, and few can even remember the name of his predecessor, but the Five Companions have all relatively recently ascended to their positions as representatives of their respective kinds.
Talisid and the Five Companions are rather more like an adventuring party—though an exalted one—than the ruling council of the Celestial Hebdomad or the loosely feudal court of the eladrins. The Celestial Lion and his friends wander the fields of Elysium, solving problems as they arise and smashing evil if it dares rear its ugly head in their domain. They each hear petitions and resolve disputes among guardinals of their kind, lead companies into battle, and solve problems on their own initiative when necessary.
All the actions of Talisid and the Companions are guided by the principles of goodness, in particular the ideal of friendship they embody in their work together. The Five Companions is more than an empty title: the leaders of the guardinals are the closest of companions, bound by a fierce devotion to one another that puts mere family loyalty to shame. They are not without discord, as the interests of the different kinds of guardinals may at times conflict, but they argue and clash as the dearest of friends, holding themselves and each other to the highest standards of love and good.
Vhara
Behind an aloof and somewhat domineering façade, Vhara, the duchess of the equinals, hides a profoundly generous and emotional spirit. Her fellow Companions know that she takes her commitment to equinals and Elysium with absolute seriousness and that she privately weeps when confronted by suffering that she cannot herself allay.
Vhara adores flowers of all sorts and enjoys receiving bouquets as gifts. When not traveling with the other Companions on one of Talisid’s adventures, she dwells in a spacious manse on Amoria. Her manse, Sienna Rise, stands atop a hill surrounded by fields of flowers, and Vhara is seldom seen without a small troupe of doting servants, including a male half-elf bard with a small golden harp and a female elf sorcerer with a predilection for speaking in rhymes and riddles.
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