Medium Humanoid (Any Race), Chaotic Neutral
Armor Class 11 (Enhanced) natural armour
Hit Points 13 (2d10 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Radiant
Condition Immunities Frightened
Senses Passive Perception 11
Languages Celestial Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Smith's Hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) bludgeoning damage.

Description

Ysgardian Commoners include peasants, serfs, servants, farmers, the elderly, artisans, and hermits.

All those of the Viking faithful who - while, no, not actual live-to-die Viking beserkers themselves - have, nevertheless, made it to Ysgard.

How? Well, chances are they died defending their village from raiders, or they went on some fool quest themselves, sick of the snubs and ridicule they had suffered up until then.  Regardless, however it happened, they died in battle. And everyone knows, if you're a Viking...

Die in battle, you gets you some Ysgard! 

That said, they're not living that fight all day, drink all night, tankard life. They're the ones serving the ale, swabbing out the ale halls and so forth. 

Doesn't make them a pushover. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/17/2024 6:04:30 AM
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Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Godster1

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