Armor Class
13
(scales)
Hit Points
9
(2d6 + 2)
Speed
20 ft.
STR
12
(+1)
DEX
11
(+0)
CON
12
(+1)
INT
13
(+1)
WIS
8
(-1)
CHA
14
(+2)
Skills
Perception +3, Stealth +4
Condition Immunities
Charmed
Senses
Darkvision 60 ft., Truesight 10 ft., Passive Perception 11
Languages
Draconic, Primordial
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Ambushed. The vishap has advantage on attack rolls against any creature it has surprised.
Exceptional Hunter. The vishap has advantage on Wisdom (Perception) and Dexterity (Stealth) checks made in their native environment.
Actions
Rend. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) Slashing damage.
Sleep (2/Day). The vishap casts Sleep without spell components using Intelligence as their spellcasting ability.
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