Medium Undead (Elemental), Neutral Evil
Armor Class 10 Natural armor
Hit Points 22 (4d8 + 9)
Speed 20 ft.
STR
14 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
4 (-3)
Saving Throws CON +5
Damage Immunities Cold, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Icy Fortitude. If damage reduces the zombie to 0 hit points, the zombie elf explodes and hits everything in a 5 foot radius with ice shards. Anyone in the area must make a DC12 Dexterity saving throw or be hit with 1d6 piercing damage (Hit: 4) and 1d4 cold damage (Hit: 2). 

Actions

The Zombie elf makes two attacks on its turn: one Icy Slam attack, and one Bite attack.

Icy Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) bludgeoning damage and 2 (1d4) cold damage.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage and will have to make a DC10 Constitution Saving throw or become poisoned.

Description

These undead Christmas elves are imbued with the power of the Snow Miser. They attack the living with reckless abandon and can freeze their prey when they attack. They move with a jerky, uneven gait and are clad in decaying elf garb.

Previous Versions

Name Date Modified Views Adds Version Actions
12/16/2024 8:03:56 PM
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Coming Soon

Monster Tags: undeadelf

Habitat: Urban

Brittacus

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