Large Dragon, Neutral
Armor Class 17 (natural armor)
Hit Points 110 (13d10 + 39)
Speed 40 ft., burrow 20 ft., fly 80 ft.
STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
16 (+3)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws DEX +4, CON +7, WIS +4, CHA +5
Skills Arcana +8, Athletics +6, History +8, Insight +6, Perception +6, Persuasion +5, Stealth +3
Damage Immunities Cold
Condition Immunities Paralyzed, Unconscious
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Lightening Breath. The dragon exhales fire in a 60-foot cone. Each creature in that cone must make a DC 14 Dexterity saving throw, taking (6d10) lightening damage on a failed save, or half as much damage on a successful one.

 

Spells:

1/d: Haste

1/d: Slow

4/d: Magic Missile

2/d: Moonbeam

Constant: Detect Magic

At will: Polymorph (Self only)

Description

Immortal: Time dragons age, but don’t die from old age.

Breathless: Time dragons have no need to breath.

Lair and Lair Actions

 

Habitat: Desert

RoninHonor

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