Melting Scales. when attacked by any magic spell it will launch acid out of it's skin reaching 2 meters or 6.5 ft
Spellcasting. The Acidic Alligator Gar is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 3, +5 to hit with spell attacks). The Acidic Alligator Gar has no class. spells prepared:
Cantrips (at will): Acid Splash, Green Flame Blade.
4th level (2 slots): Storm Sphere, Ice Storm
Sickening Flesh. When eaten it will burn your insides and if not carefully cooked it can become a deadly poison/acid.
Bite. Melee Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (6d20 + 2) Piercing damage.
Acid Spit. Ranged Attack: +4 to hit, reach 10 ft, 3 targets. Hit:5 (1d3+8) melting damage.
None
Conquering Fury. When the Acidic Alligator Gar is set in the wild it will be at the top of the food chain since it has the Sickening flesh only itself can eat it. It will get a stamina increase, speed increase, and agility increase.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A alligator Gar that is covered in a acid proof armor and skin with some bones protruding out of it's back and head.
Lair and Lair Actions
It lives in anywhere that has acid
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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