Medium Construct, Neutral
AC 10 Natural Armor    Initiative +0 (10)
HP 14 (2d6 + 2)
Speed
Mod Save
STR 10 +0 +0
DEX 10 +0 +0
CON 12 +1 +1
Mod Save
INT 10 +0 +0
WIS 20 +5 +7
CHA 6 -2 -2
Skills Stealth +6
Immunities Exhaustion
Senses Truesight, Passive Perception 22
Languages --
CR 1/2 (XP 100; PB +2)
Traits

Morph. At the start of its turn, the creature can shift into either a larval or stone form.

Actions

Slam (Larval Form). Melee Weapon Attack: +5 to hit, reach 1.5 m, one target. Hit: 1d8 + 3 bludgeoning damage.

Reactions

Reactive Explosion (Stone Form). When a creature moves within 3 meters, the entity immediately triggers an explosion. All creatures in range must make a Dexterity saving throw (DC 13). On a failure, they take 2d8 + 2 damage. On a success, they take half damage

Description

Sentry Stones are strange caterpillar-like creatures composed of various spherical stones and a single eye capable of glowing. They are often found keeping watch at Evergaols, or hiding themselves as seemingly lifeless rocks, acting as stationary hazards.

Habitat: Mountain

HeroPB1

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