Armor Class
5
None
Hit Points
1
(1d4)
Speed
STR
1
(-5)
DEX
20
(+5)
CON
1
(-5)
INT
20
(+5)
WIS
1
(-5)
CHA
20
(+5)
Saving Throws
STR -3, DEX +7
Skills
Intimidation +7
Damage Immunities
Cold, Fire, Poison
Condition Immunities
Blinded, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Poisoned, Prone, Restrained
Senses
Passive Perception 20
Languages
Only native language of the closest populated place.
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Upon contact with saliva it releases a 2 ft by 2ft cloud of dust. Any creature that breathes it in takes 1d6 bludgeoning damage. Upon a successful 12 CON save it takes half the amount.
Actions
Jump. Melee Weapon Attack: +0 to hit, reach 4 ft. up, 1 target. Hit: (1d4) bludgeoning damage.
Bonus Actions
Cannot do anything.
Reactions
When a creature stand directly above, the Zerock will jump.
Description
Very small rock-like monster, it looks not unsimilar to an orb-shaped rock. However, the difference is that these rocks are crunchy, smell like cookies, and turn into a ton of dust upon touching saliva. Commonly used as a fake gift.
Can be spoken to.
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