Spellcasting. The goblin wizard is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): fire bolt*, mage hand, minor illusion, prestidigitation
1st level (4 slots): burning hands*, feather fall grease, mage armor, sleep
2nd level (3 slots): dragon's breath, invisibility, mirror image, scorching ray*
3rd level (3 slots): counterspell, fireball*, phantom steed
4th level (2 slots): fabricate, fire shield*
*Evocation spell
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Sculpt Spells. When Yoblin casts an evocation spell that forces other creatures he can see to make a saving throw, he can choose a number of them equal to 1 + the spell’s level. These creatures automatically succeed on their saving throws against the spell. If a successful save means a chosen creature would take half damage from the spell, it instead takes no damage from it.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Description
Yoblin, an aspiring wizard, was rescued from the Sewer Goblins by the hobgoblin artificer, Clayton McIntyre. He has an affinity for fire, but under the tutelage of his rescuer, he is slowly learning to round out his talents in the arcane tradition.
Previous Versions
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10/31/2019 3:10:46 PM
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