Medium Humanoid, Neutral Good
Armor Class 12
Hit Points 23 (3d10 + 5)
Speed 20 ft., fly 50 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
12 (+1)
WIS
16 (+3)
CHA
13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Aarakocra, Auran
Challenge 2 (450 XP)
Proficiency Bonus +2

Dive Attack. If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.

Spellcasting. The windmaster is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The windmaster has the following druid spells prepared: 
Cantrips (at will): poison spray, druidcraft, shillelagh, resistance 
1st level (3 slots): animal friendship, thunderwave, healing word 
2nd level (2 slots): hold person, gust of wind

 
 
Actions

Talon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Environment: Mountain

Nathan_M