Forest Blend. The voadkyn has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
Elven Kinship. Elves and half-elves have advantage on Charisma checks made to interact with voadkyn.
Innate Spellcasting. The voadkyn’s innate spellcasting ability is Wisdom (spell save DC 14). It can innately cast the following spells, requiring no material components:
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At will: druidcraft, detect magic, speak with animals
- 1/day disguise self (can take the form of a smaller being)
Multiattack. The voadkyn makes two attacks with its greataxe or longbow.
Greataxe. Melee Weapon Attack: +7 to hit, reach 10 ft., one target.
Hit: 21 (3d12 + 4) slashing damage.
Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target.
Hit: 14 (2d8 + 3) piercing damage.
Bonus Action Name. Enter the description for how bonus actions work for your monster here.
Forest Guardian. When a creature the voadkyn can see within 30 feet of it attacks a beast or plant the voadkyn considers an ally, the voadkyn can impose disadvantage on the attack roll.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Voadkyn heads were comparatively larger than the rest of their body, with prominent jaws and chins, and their bodies lacked any form of hair. Though overall their appearance was seen as similar to that of a wood elf.
Voadkyn were generally known to wear either leather armor or ring mail alongside a kilt or pair of loose-fitting trousers.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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