Medium Humanoid, Lawful Evil
AC 13 Mage Armor    Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 30 ft.
Mod Save
STR 9 -1 -1
DEX 12 +1 +1
CON 12 +1 +1
Mod Save
INT 14 +2 +4
WIS 10 +0 +2
CHA 11 +0 +0
Skills Arcana +4, Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
CR 1 (XP 200; PB +2)
Traits

Spellcasting. The Arcanist is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following spells prepared:

  • Cantrips (at will): Minor Illusion, Ray of Frost, Prestidigitation

  • 1st level (3 slots): Mage Armor, Shield, Disguise Self

  • 2nd level (1 slot): Mirror Image

Magical Footing.
While the Arcanist is under the effect of Mirror Image or Disguise Self, it has advantage on checks or saving throws to avoid being grappled or restrained.

 

 

Actions

Ray of Frost. Ranged Spell Attack: +4 to hit, range 60 ft., one creature.
Hit: 5 (1d8 + 1) cold damage, and the target’s speed is reduced by 10 feet until the start of the Arcanist’s next turn.

Arcane Bolt. Ranged Spell Attack: +4 to hit, range 60 ft., one target.
Hit: 7 (1d10 + 2) force damage.

Description

Virin Arcanist Agents are low-ranking spellcasters trained by the empire to support infiltration teams and handle magical suppression or confusion. They rarely lead engagements, but often serve as the eyes and ears of their commanders, blending utility magic and illusion with quick battlefield adaptability.

Golden_Spider

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