Medium Or Small Aberration, Chaotic Evil
Armor Class 10 Natural Armor
Hit Points 10 (2d10)
Speed 60 ft.
STR
12 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws STR +3, DEX +4
Damage Vulnerabilities Radiant
Senses Passive Perception 14
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Howling Abomination: The Voidhound's howl is audible from up to 1 mile away. 

Pack Tactics: Voidhounds rarely move alone. They will specifically aim to flank and gain Advantage on attacks with flanking. 

Uncanny Intelligence: Voidhounds are not simple beasts: they are capable of strategy and plan actively in combat. 

 

Actions

Bite: The Voidhound takes a bite at a target. 

+5 to hit. On hit deals 1d6 Piercing damage and 1d4 Umbral damage. 

Howl: The Voidhound lets out an unearthly howl. (Recharge 6)

All Voidhounds within 1 mile hear the call - at the beginning of the next round at initiative 20, 1d3 Voidhounds spawn. 

Bonus Actions

Disengage: After making an attack, the Voidhound can take a Bonus Action to disengage without provoking opportunity attacks. 

Reactions

None

Legendary Actions

 

None

Mythic Actions

None

Description

Voidhounds are dogs and wolves which have been consumed by the Void, retaining their canid shape and traveling in packs of others. They are known to roam the areas around Void Rifts. 

Lair and Lair Actions

None

Catimus_Prime

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