Medium Construct, Neutral
AC 10 Natural Armor    Initiative +0 (10)
HP 14 (2d6 + 2)
Speed 20 ft.
Mod Save
STR 10 +0 +0
DEX 10 +0 +0
CON 12 +1 +1
Mod Save
INT 10 +0 +0
WIS 20 +5 +7
CHA 6 -2 -2
Skills Stealth +6
Immunities Psychic; Exhaustion
Senses Truesight, Passive Perception 22
Languages --
CR 1/2 (XP 100; PB +2)
Traits

Morph. At the start of its turn, the creature can shift into either a larval or stone form.

Actions

Slam (Larval Form). Melee Attack Roll: +5 to hit, reach 1.5 m. Hit: 1d8 + 3 bludgeoning damage.

Reactions

Reactive Explosion (Stone Form). When a creature moves within 10 feet, the entity immediately triggers an explosion. All creatures in range must make a Dexterity saving throw (DC 13). On a failure, they take 2d8 + 2 damage. On a success, they take half damage

Description

Sentry Stones are strange caterpillar-like creatures composed of various spherical stones and a single eye capable of glowing. They are often found keeping watch at Evergaols, or hiding themselves as seemingly lifeless rocks, acting as stationary hazards.

Previous Versions

Name Date Modified Views Adds Version Actions
9/8/2025 2:38:47 PM
5
3
--
Coming Soon

Habitat: Mountain

HeroPB1

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