Amphibious. The dragon can breathe both air and water.
Beast Bond. Violet's deep and unwavering bond with her keeper has grown to a point that she can sense when he is in danger. Should Violet's keeper fall below half their life within 300 feet of Violet, she will gain an approximate idea of their location.
Bite. Melee Weapon Attack: +6 (3+PB) to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 2 (1d4) force damage.
Force Breath (Recharge 5–6). Violet creates a shining bead of gravitational force in its mouth, then releases the energy in a 15-foot cone. Each creature in that area must make a DC 13 Strength saving throw. On a failed save, the creature takes 16 (4d8) force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.
Description
After hatching from her small, gem encrusted egg, Violet immediately developed a bond with the one who had carried her for all that time. She has grown and continues to grow into a fearsome and powerful companion with unrivaled loyalty but perhaps a bit to much attitude.







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