Savage. The Lynel's attacks deal 3 extra damage die of damage for attacks (included in attacks).
Long Arms. Any melee weapon attack the Lynel makes, it's reach is increased by 5 ft (included in attacks).
Multiattack. The Lynel makes 2 longsword attacks or 2 longbow attacks.
War Cry. All creatures within 60 ft must make a Charisma saving throw (DC 17). If they fail they take 12 (4d6) psychic damage and are frightened or if they succeed they take half as much damage.
Longsword. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 6) slashing damage.
Greataxe. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 30 (4d12 + 6) slashing damage.
Halberd. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 26 (4d10 + 6) piercing damage.
Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 20 (4d8 + 4) piercing damage + 6 (2d6) lightning damage.
At any point in combat, the Lynel can use it's 1 point to make this legendary action. The point recharges at the start of it's next turn.
Sudden Strike (Costs 1 Point). The Lynel makes one weapon attack listed in it's actions.
This is great! I will definitely use this for my campaign.