Acclimatize. Can adapt to any environment after 10 minutes
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 15 (2d6 + 3) [slashing] damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 19 (1d8 + 4) [piercing] damage.
Head butt. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 14 (2d6 + 2) [bludgeoning] damage.
Quills. RangedWeapon Attack: +5 to hit, range 20 ft., 1-2 target. Hit: 12 (4d6 ) [piercing] damage.
Adapt. If hit by any magic and element attacks the Acclimatize will be resistant to that form of attack after it is hit.
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Description
Acclimatizes are constantly adapting for survival. They are dog-like beasts with a head that is grasshopper shaped with a flat bone like top head and two rows of teeth a long tail that shoots four quills. Mainly found in the forests and underdark. When in water it gets gills, webbed hands and feet. In desert it get longer claws and leather like skin. In mountains and snow it get fur and smaller hoof like feet. Each get an arrangements of colors to help blend into its environment
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