Large swarm of Large dragons, Unaligned
Armor Class 11 (natural armor)
Hit Points 76 (3d10 + 3)
Speed 40 ft.
STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Damage Resistances Acid
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Charge. If the sheep moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. The sheep has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. 
 
Poisonous Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one creature. Hit: 6 (1d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 12 (3d6) poison damage on a failed save, or half as much damage on a successful one. 

Description

Green scaly flesh and purple wool. Yellow eyes, saliva dripping from its mouth. 

Monster Tags: Misc Creature

Habitat: GrasslandHillMountain

LadyDarcWolf

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