Medium Humanoid (Dwarf), Neutral Evil
Armor Class 13 (leather armor)
Hit Points 33 (6d8 + 6)
Speed 15 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Skills Deception +4, Persuasion +4, Religion +2
Damage Resistances Poison
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Dwarvish
Challenge 2 (450 XP)
Proficiency Bonus +2

Dark Devotion. Hulil has advantage on saving throws against being charmed or frightened.

Dwarven Resilience. Hulil has advantage on saving throws against poison, and resistance against poison damage

Spellcasting. Hulil is a 4th-level spellcaster. Their spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Hulil has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): command, inflict wounds, shield of faith

2nd level (3 slots): hold person, spiritual weapon

Actions

Multiattack. Hulil makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Monster Tags: NPC

Environment: Urban

Explorer's Guide to Wildemount, pg. 240

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