Medium swarm of Tiny undead, Unaligned
Armor Class 14
Hit Points 36 (8d8)
Speed 30 ft., swim 30 ft.
STR
8 (-1)
DEX
18 (+4)
CON
11 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Poison
Senses Blindsight 10 ft., Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain hit points or gain temporary hit points.

Undead Nature. The swarm is made of tiny undead that don't require air, food, drink, or sleep.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

Monster Tags: Misc Creature

Environment: ForestSwamp

Explorer's Guide to Wildemount, pg. 247

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