Armor Class
14
Hit Points
36
(8d8)
Speed
30 ft., swim 30 ft.
STR
8
(-1)
DEX
18
(+4)
CON
11
(+0)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Damage Resistances
Bludgeoning, Piercing, Slashing
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses
Blindsight 10 ft., Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain hit points or gain temporary hit points.
Undead Nature. The swarm is made of tiny undead that don't require air, food, drink, or sleep.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.







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Posted May 28, 2020Aren't dead snakes already like that
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Posted May 31, 2020simultaneously dumbest and greatest monster in 5e
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Posted Jun 28, 2020I love the idea of an evil necromancer who goes through the effort of individually reanimating like, 30 snakes.
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Posted Jul 18, 2020even better, he's not doing it for the army. he just feels bad for all the snakes he killed while training as a young wizard
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Posted Sep 8, 2020He feels so bad that he cast so many fireballs, so he reanimated all those burnt snakes.
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Posted Sep 20, 2020What about the Rug of smothering?
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Posted May 12, 2021Actually running an Egyptian-themed adventure with a Yuan-ti Mummy Lord, and this is thematically perfect. Why did it have to be snakes!