Armor Class
16
Natural armor
Hit Points
110
(11d12 + 7)
Speed
35 ft.
STR
14
(+2)
DEX
15
(+2)
CON
16
(+3)
INT
12
(+1)
WIS
14
(+2)
CHA
17
(+3)
Saving Throws
CON +6, CHA +6
Skills
Deception +5, Perception +6, Stealth +5
Damage Vulnerabilities
Piercing
Damage Immunities
Acid, Poison
Senses
Darkvision 15 ft, Passive Perception 8
Languages
Abyssal, Common, Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Human Presence. if human characters are in an encounter with the venom seeker the venom seeker has advantage on all check against the human character.
Actions
Snake eyes . when the venom seeker is using this action all who are not behind cover or hiding must make a will save against being charmed.
venomous strike. venomous strike: +4 to hit, reach 3 ft., 1 target. Hit: 20 (3d6 + 7) piercing damage + 1d6 poison damage
poison spray . poison spray Attack: +3 to hit, range 15 ft.cone, multiple targets. Hit: 27 (5d6 + 3) poison damage.
Reactions
spooked. if hit with a sneak attack the venom seeker will immediately use snake eyes.
Comments