Armor Class
10
(Natural Armor)
Hit Points
12
(1d10 + 2)
Speed
60 ft.
STR
5
(-3)
DEX
14
(+2)
CON
10
(+0)
INT
5
(-3)
WIS
5
(-3)
CHA
10
(+0)
Saving Throws
DEX +4
Condition Immunities
Charmed
Senses
Passive Perception 11
Languages
Common Rabbid
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Rabbid Attack. The Ziggy can use a bonus action every 3 rounds to surround itself in energy. A creature that moves up to 40 ft. into the Ziggy's sight is attacked by Gun.
Actions
Gun. RangedWeapon Attack: +0 to hit, range 50/100 ft., 1 target. Hit: 2 (1d4 + 1) force damage.
Description
A Ziggy is a rabbid combined with a broom by unknown magic. Created by Bowser Jr. as a weapon of his rabbid attack team, the Ziggy serves as a first distraction for bigger threats.







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