1. What is available in the Environment can I use in a creative way? Note: Interacting with 1 non-magical object is a free object, as the DM allows.
2. Can I use any of my Items in a creative way?
3. What's in my Alchemist, Herbalist, Artisan Kits or other supplies I can use?
4. What can I do to help boost another players chances or give them Advantage?
5. Would it be beneficial to use the Help action?
6. Can I move to Flank?
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7. Do I need to Hide?
8. Should I use the Dodge action?
9. Should I lay down Prone to give disadvantage to enemy long range attacks?
10. Can I find Cover to boost my AC to long range attacks?
11. Would it help to Hold my action to wait for a better vantage point or opportunity?
12. Can I limit the enemy's movement in any way? (Grapple, roughen terrain, etc.)
13. Can I use one of my melee attacks to Shove the creature to knock it back or prone?
14. Can I try to Intimidate to turn attention away, or Persuade to turn attention to me?
15. Do I need to Stabilize a fallen ally?
16. What would be useful in the fight right now that I can Buy or Prepare for next time?
That's a pretty smart idea, thanks for sharing! I think I'll make something like this for my players!
I think this is in the Player's Handbook
wtf