Large Beast, Neutral
Armor Class 17 Natural Armor
Hit Points 45 (5d10 + 20)
Speed 50 ft., swim 25 ft.
STR
18 (+4)
DEX
7 (-2)
CON
18 (+4)
INT
8 (-1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +6, CON +6
Senses Darkvision 60 ft., Tremorsense 120 ft., Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Song of the Herd. This beast can let out a sonorous call that echos across the land. Any other Parasaurolophi or allies familiar with this beast can hear the call within 5 miles. Any creature that hears this call and recognizes it has advantage on checks to track this beast.

 

Actions

Head butt. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 15 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Tail Whip. Melee Weapon Attack: +5 to hit, range 10 ft., 1 target. Hit: 17 (2d8 + 5) bludgeoning damage.

Reactions

Protection of the Herd. When a creature this beast can see attacks a target other than this beast (or its rider) that is within 5 feet of this beast, it can use its reaction to impose disadvantage on the attack roll.

Description

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Monster Tags: Dinosaur

Habitat: ForestGrasslandHillMountain

CerunnostheHorned

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