Large Monstrosity, Chaotic Neutral
Armor Class 17 Natural Armor
Hit Points 27 (4d10 + 5)
Speed
STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
8 (-1)
Saving Throws STR +6, CON +5
Skills Perception +2
Senses Darkvision 60, Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The gray render makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage. If the target is Medium or smaller, the target must succeed on a DC 16 Strength saving throw or be knocked prone.

Claws. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage, plus 4 (1d8) bludgeoning damage if the target is prone.

Reactions

Bloody Rampage. When the gray render takes damage, it makes one attack with its claws against a random creature within its reach, other than its master.

Previous Versions

Name Date Modified Views Adds Version Actions
5/20/2020 6:29:42 AM
3
1
--
Coming Soon
chesonisandrew

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