Gargantuan unknown, Unaligned
Armor Class 20 natural
Hit Points 1500 (30d20)
Speed 50 ft., climb 30 ft.
STR
20 (+5)
DEX
18 (+4)
CON
20 (+5)
INT
10 (+0)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws STR +14, CON +14
Skills Intimidation +0
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Condition Immunities Blinded
Senses Tremorsense, Passive Perception 15
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Action Melee Attack. claws:   70(10d8 + 10) [slashing] damage. 

 

Reactions

Reaction Name.

 

Legendary Actions

2 Legendary actions

Roar (Costs 1 Actions) Every creature within 50 feet of the Zillo Beast rolls a wisdom saving throw if failed the creature is frightened and the must do a constitution saving throw and if failed the creature is deafened. 

 

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Felix13

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