Medium Fiend (Demon), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 84 (8d10 + 40)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Skills Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The yoma has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The yoma regains 10 hit points at the start of its turn. If the yoma takes acid or fire damage, this trait doesn't function at the start of the yoma's next turn.

Actions

Multiattack. The yoma makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Description

Yoma are beings that shapeshift from human to an infinitude of gargoyle like forms. Similar to humans, Yoma vary in shape, from skeletal to muscular with distorted humanoid bodies.

Yoma suffer from an almost constant hunger for the entrails of living humans, and often rip open their prey and begin feasting while their victim is still alive. Feeding on a human's guts grants the yoma the memories and life of their victim. They love to use their shapshifting ability to assume the form of the last person they have consumed, and infiltrate their way into human settlements.

Habitat: ArcticForestHillMountainSwampUnderdark

Zulatek

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