Medium Humanoid (Orc), Chaotic Evil
Armor Class 10 (none)
Hit Points 37 (7d6 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
11 (+0)
INT
17 (+3)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws INT +5
Skills Intimidation +2
Damage Vulnerabilities Poison
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 3 (700 XP)
Proficiency Bonus +2

Aggressive. As a bonus action, the orc can move up to half its speed toward a hostile creature that it can see.

Innate Spellcasting. The orc’s spellcasting ability is Wisdom (spell save DC 11). It can innately cast the following spells, requiring no material components:

At will: prestidigitation, minor illusion

2/day each: fog cloud, chromatic orb

Spellcasting. The orc is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The orc has the following wizard spells prepared:

Cantrips (at will): mage hand, mind silver, mold earth

1st level (4 slots): color spray, disguise self, sleep, shield

2nd level (3 slots): darkness, hold person

3rd level (2 slots): fear, hypnotic pattern

4th level (2 slots): black tentacles 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Aabicurri Orcs are smart humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They guard their people by making the oncomers scared enough that they run away, they scare them by snuffing out torches creating loud roars and making fog appear in the air. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.

Aabicurri orc mages use their power to not kill their targets but scare them to death which sometimes results in death. They master illusions, necromancy, and more types of spells that they could use to scare their targets with.

The battle plan for them is simple if they want to kill or take hostages: They first have four or five Aabicurri orcs with them hidden, then they use color spray to blind them and the orcs go and either kill or take them to their settlement.  

These orcs are hate the Aabicur people because they use their strength against them and they have poison spells and poison coated weapons that the orcs are vulnerable too. 

The Humans that live underground are great slaves to the orcs they make them serve the orc war leaders and they make them as fobber to use when they are taking over Aabicur settlements.

Monster Tags: Orc

Environment: CoastalHillMountainUnderdark

AlexosStormcloak

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