Armor Class
15
(natural armor)
Hit Points
44
(8d8 + 8)
Speed
30 ft., fly 20 ft.
STR
15
(+2)
DEX
15
(+2)
CON
16
(+3)
INT
12
(+1)
WIS
16
(+3)
CHA
10
(+0)
Saving Throws
CON +5
Skills
Perception +6
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Fire, Poison
Condition Immunities
Exhaustion, Paralyzed, Petrified, Poisoned, Restrained
Senses
Blindsight 30 ft., Passive Perception 16
Languages
Primordial
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Elemental Nature. visar sleep, but don't require air, food, or drink.
Magic Weapon. The visar's attacks are magical.
Actions
Bonded Weapon. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d8 + 3) bludgeoning, piercing, or slashing damage.
Description
The visar are warriors native to the paraelemental plane of smoke. When they reach maturity, they bond with a weapon and begin to practice channeling magic through their chosen armament.
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