We are excited to announce that D&D Beyond will soon be joining Hasbro as part of the Wizards of the Coast family!
On May 18, 2022 or soon after, your D&D Beyond account will transfer to Wizards of the Coast, at which point (and going forward) the Wizards Terms of Use will apply to your use of D&D Beyond, and the Wizards Privacy Policy will apply to the personal data associated with your account. If you are located in the European Economic Area or the United Kingdom, Wizards of the Coast LLC will become the “data controller” of your personal data once it transfers.
For more information on this transaction, please click here. If you wish to delete your account prior to the transfer, you will find instructions for doing so here.
Frequently asked questions
When will the D&D Beyond Terms of Service be updated?
The Terms of Service will be updated to Wizards of the Coast Terms of Service on or around May 18, 2022.
Why are they being updated?
As part of Wizards of the Coast acquiring D&D Beyond, we will extend the Wizards Terms of Service to cover this new service.
What is changing in them?
We need your permission to put your user content on D&D Beyond and operate the D&D Beyond service, and we’re working to ensure that the scope of the permission you give us is tailored to that goal. The Wizards Terms of Service will therefore be updated with a section specific to D&D Beyond to allow us to host your content and otherwise operate the D&D Beyond service.
Will Wizards own my homebrew content created on D&D Beyond?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for user content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Do these changes affect homebrew content that was created before May 18?
Any content that remains on the D&D Beyond service will be subject to the updated Wizards Terms of Service. The updated Terms of Service should not impact how you've used the site or owned your content prior to May 18.
If I delete my D&D Beyond account, will my homebrew content remain on D&D Beyond? If so, will my username still be credited?
While your homebrew content will remain on D&D Beyond, the credited username will change to “user-[number].”
Will Wizards own any character or account information I upload (e.g. character sheets, profile pictures)?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for that content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Will I need a Wizards account to access or sign up for D&D Beyond after May 18?
No. You can continue to use your Twitch or Google account or Apple ID to sign into D&D Beyond. New users will still need a Twitch or Google account or Apple ID to sign up for D&D Beyond after May 18.
it would make sense to do if they DDB was just a simple digital version of what the physical is, but its not. It is a completely different product. I don't understand why people are not getting that? you are not baying just the content of the book when you buy it on DDB. you are buying a toolset.
Does this mean I can scan my physical books onto D&D beyond to have them stored instead of buying the digital copy?
There have been no announcements about free books.
The terms of service will be changing. That is it.
You say they don't have any intent to take your content but that's not how the ToS reads. It written in plain language...
5.2. License to Wizards. By posting or submitting any User Content to or through the Websites, Games, or Services, you hereby irrevocably grant to Wizards a worldwide, perpetual, irrevocable, royalty-free, non-exclusive, and fully sublicensable license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such User Content (in whole or in part) in any media and to incorporate the User Content into other works in any format or medium now known or later developed. The foregoing grants shall include the right to: (i) exploit any proprietary rights in such User Content, including but not limited to, rights under copyright, trademark or patent laws under any relevant jurisdiction; (ii) your name, likeness, and any other information included in your User Content, without any obligation to you. You waive any and all claims that any use by us or our licensees of your User Content violates any of your rights, including moral rights, privacy rights, rights to publicity, proprietary, attribution, or other rights, and rights to any material or ideas contained in your User Content.
That is not a transfer nor assignment of copyright. That's a license that can be found pretty much everywhere there's user content, because the lawyers have determined those are what need to be licensed to the companies in order to even serve the content back.
Fandom had this exact same language, where was your fake outrage then? My guess is you didn't bother reading it.
I did, but the difference is the likelyhood of Fandom creating DnD content versus WotC. It also is not good to assume what others did or did not do.
There aren't any PDF versions.
...weren't they already connected with Wizards?
D&D Beyond was the official digital toolset and a partner of Wizards of the Coast.
Since you did (allegedly) read the terms under Fandom, then surely you know that Fandom has a vastly more broad license than Wizards, by virtue of language allowing them to share their license with any third party they wished. And then you might draw the reasonable conclusion that, if Wizards did want to steal people’s homebrew, they certainly could have under Fandom’s terms, with little-to-no additional effort as they could under their own terms.
Then you could look and notice that Wizards hasn’t been mining the homebrew section for ideas in the past, despite how easily they could have, and that past is a generally good indication of future.
The simple reality is that Wizards doesn’t really want the homebrew - they probably don’t even want these terms, since they’re clearly causing more headaches for the community (and thus their staff) than anyone would want.
But the lawyers require terms like this, even if it gives folks a bit of a conniption. That’s why people hate us.
I don't hate lawyers...but see your point. The point was they may not want to but that this ToS gives them options.
Yeah, that's what I thought... so really, what changes?
This means that Foundry will not have the connectivity it does now going forward? If so, is there any thoughts on putting products on that platform like is done with Fantasy Grounds or Roll20. This integration is part of my reason to invest in DnDBeyond.
Better access to information for our team is the biggest thing. Hopefully more resources.
Speculating gets us nowhere, but there's already digital versions of the books on the website and app here.
There is already no official nor supported connectivity, from either end. You'll need to talk to whoever develops whatever you use.
There will be some logo changes and possibly some downtime. At least no big changes I'm aware of.