Sigil is the new immersive 3D VTT developed by Wizards of the Coast that allows you to build 3D maps, environments, and even minis. You can then share these creations with your players and populate them with all the props and set dressing you need to run an immersive game of D&D in a digital space.
Play Today with a Free D&D Beyond Account
Dive into Sigil with a free D&D Beyond account* and experience its immersive VTT, world-building, and token-making tools. Gain the ability to host multiplayer games and unlock additional bonus content, builder kits, and mini customization options with a Master Tier subscription.
* If your D&D Beyond account was created using Apple, Google, or Twitch, you will be prompted to create a Wizards account when launching Sigil.
What Is Sigil?
Sigil is a shared 3D VTT for your D&D games, allowing players to join your session, view the maps you've made, and control their miniatures. All features will be familiar to you if you've used a virtual tabletop before–but Sigil is much more than that.
With Sigil, you will be able to create within a digital playspace. Want to bring your players into the grand ballroom of a Fey noble? Or perhaps you need a cluttered city street that will serve as a backdrop for a high-energy chase. Sigil offers the tools you need to create immersive scenes for your players.
You can even create your party's Bastion in Sigil so they can explore their stronghold in three dimensions and continue to build upon it as they level up.
Like a massive box of terrain pieces and monster miniatures, if you can imagine the scene, you can piece it together in Sigil.
What Can Sigil Do?
Sigil offers the following features, and more are coming with each update:
Build 3D Worlds
Sigil lets you craft breathtaking 3D digital environments using a selection of assets, brushes, and lighting effects. These customizable tools let you bring your world to life, whether you're exploring fantastical landscapes, towering fortresses, or dangerous dungeons.
You can then turn these environments into rich adventure settings by placing notes, markers, tokens, and digital miniatures on the map. Combine with the ability to upload 2D maps, handouts, and reference images to keep key information at your fingertips and your D&D game will be more immersive than ever before.
Bring Your D&D Games to Life
With Sigil, running combat isn't just easy—it's epically immersive. Animated spell effects bring your players' and monsters' spellcasting to life, making every Fire Bolt and Healing Word feel cinematic. In addition, digital dice tumble across the VTT with every roll, allowing your table to celebrate every hit and rally around misses.
Making Running D&D Easier with VTT Tools
Sigil features an array of VTT tools to promote strategic gameplay. Fog of War lets you control what players see, while ping, highlight, and measurement tools support tactical decision-making.
Beyond combat, Sigil keeps your campaign organized with a built-in journal for storing adventure notes and a chat system that keeps players connected, whether they're strategizing or celebrating a hard-earned victory.
Build 3D Minis
Bring your characters to life with Sigil's digital miniature builder—a tool that lets you craft the perfect 3D representation of your adventurer, complete with armor, weapons, and poses.
Deep Integration with D&D Beyond
Sigil seamlessly connects with your D&D Beyond account, letting you import player characters and monsters directly into your game. All character sheets, stat blocks, and digital dice are synced, making combat, exploration, and social interaction easier than ever to run.
How Do I Start Using Sigil?
To get started with Sigil, you need a free D&D Beyond account. If you don't have one, head to the Sigil landing page, where you'll be prompted to log in or create an account. To avoid extra steps, select “Sign up with Wizards” when registering; otherwise, if you create a D&D Beyond account through Apple, Google, or Twitch, you'll need to also create a Wizards account to download Sigil. Once logged in, download Sigil, install it, and you're ready to dive in!
To learn more about minimum system requirements, installing Sigil, and troubleshooting, see the Sigil FAQ.
Venture into Sigil Today!
Sigil is the first-of-its-kind immersive 3D D&D VTT. With cinematic spell effects, customizable environments, and detailed miniatures, you can bring your world and characters to life in a connected gameplay experience for the whole party.
Try out the base experience today with your free D&D Beyond account, or unlock additional features and the ability to host multiplayer games with a Master Tier subscription!

Davyd is a Dungeon Master living in the south of England with his wife Steph, daughter Willow, and two cats Khatleesi and Mollie. In addition to D&D, he loves writing, 3d printing, and experimenting home automation, often combining all four with varying degrees of success.
Uhhh, so wait a minute. Is this no longer in Beta?!!
This is the launch version? It is still SUPER rough. It's not playable yet.
Yeah, this feels a lot like they are abandoning the scope of what they were going to build and launching what they have while they are willing to support it. It looks DOA.
That is a damn shame.
Aaaaand the servers are down. GREAT LAUNCH GUYS!
Feels like this is meant to serve as a MVP. Looking forward to a full fleshed out version, but can't wait to try this! I can only assume a lack of browser version is due to the overheard a cloud gaming farm would add, on an untested product. Maybe pushing into a service like GeForce Now could solve that?
Those saying they can't play because of being on Mac aren't missing out on much when they don't even have support for all basic classes yet. Tried to import a monk and couldn't even use unarmed attacks. This still needs a lot of work.
I would say so. This tends to be how WOTC does stuff, since they started playtesting 5e. We always see a lot of fans complaining early on, but we tend to end up with something good eventually.
Will there be a Linux/Ubuntu Version for this? I'd love to try it, but there are some compatability issues here...
Update on my Sigil issue. So I was able to fix the issue with the help from a friend of mine who is better at tech issues with computers that are WIndows OS. It was that I needed to update my Nvidia drivers to a more current version. Which I did and Sigil is now running. What I have noticed is the stiffness of the controls. Being that most of the creation aspects are controlled by keyboard instead of click and drag with the mouse. Not really a huge issue yet it does make the building process slower and clunky in feel. the lighting of the torches and those effects are very good. The scenery is crunchy and detailed. I understand it is just a beta and still a tester. I see where the additional terrains, mini space, and a possible painting addition will come in. As well as possible micro transactions where you are gonna have to "buy" mini models if you don't want to use tokens. Which is a three Dimensional map setting is a slap in the face. Yes, it is useful if you don't WANT to buy the minis, it is just that it LOOKS so damn bad if you do use them with the minis.
I hope, there is not a 'whales' only approach to this. I understand that minis will drive the success of this product and set pieces being "sold" my come up as well. I only wish it is at a price point that is not like actual minis in real life. Nothing pisses me off more then having to spend real money on imaginary things. Might as well give me an NFT at that point. If it is below a dollar, I can see things happening. If you price it at a point where it doesn't make sense, like competing with Hero forge or other mini modelers then they are gonna fail. Some people will throw $7 at a mini that they can use or print up themselves. I don't think many will that only get an electronic version of it. I do hope we see monthly or bi monthly drops of creatures are "minis" that are related to any new adventures that come out. That will keep people interested in using the product and keep players at their "tables".
So everyone watch out on this. It may become a rampant micro transaction thing if they get too wanton about getting money out of this. Play it smart and let it grow, let a community develop into it like in the past, don't hem in the creative types and you may see this explode! Popularity may become very high. You micro transaction the hell out of it, make everything cost something and only offer skins at a price point. That will kill this project. There are too many other options out there that don't have you burning your wallet to get to it. We will see, hopefully the marketing department is given a budget to actually promote this possible new avenue of adventure for everyone. So far...a 2.5 out of 5. Why? Limited resources, non intuitive game building mechanics, limited mins, unpainted minis ( WHY? not needed now without a way to paint them), no community development as of yet. Has the potential to grow fast and if handled correctly can really grow over the coming years. Still am excited to see what happens with it. Hoping I am not disappointed. Play on Players!
Why would you guys release this in the state that its in?
It feels like i'm being FORCED to pay for master tier just to DM, awesome.
You just released a new 2024 edition, yet this doesn't support 2024 version items.
My inventory is littered with "Item is not supported" which is awesome.
Why are all my spells prepared? How do I manage my spell list? I can cast ANYTHING.
I can just keep attacking and attacking and attacking, no automated action economy, nice.
Im out of spell slots, but i can just keep casting, nice.
Clicking another player changes the portrait in the bottom left to theirs, but when i click my character, it keeps the other characters portrait rather than my own, nice.
Why does esc ALWAYS open the menu rather than backing me out of the screen im in.
Where do I long rest? Short rest?
How do I do ANYTHING.
Clunky, unintuitive, id rather just keep using theater of mind and the dndbeyond maps.
I get having the player being in control, but this is NOT what i'd expect from a multi dollar company.
This is the official launch state.
This.
Hope this gets updated soon, it has a LOT of potential.
But this, WOTC, is NOT good.
I received the email saying I had the gold dragon due to bundle purchase. Needless to say downloaded it and tried it.
HOW can I get more minis?
Or say a TIEFLING?
How can I get more races for my players?
Oh nice! Public release is fantastic news.
It is difficult to understand how this can be called a full release in its current state. I tested it this morning with a group and found it clunky and unintuitive to use.
The worst part though is that it is missing too many things.
For example, only 6 races are even supported in the mini builder... seriously?
There seem to be a ridiculous number of arbitrary decisions regarding which monsters got 3D minis and which only got 2D tokens. Why are some minis painted and some not?
Bottom line for me...
If it doesn't even fully support the material in the 2024 Players Handbook and Monster Manual, it cannot be called a full release
(The graphics are pretty to look at though, I will sat that!)
I was so excited for this - and unbelievable disappointed there is no Mac version. 20% of the population ignored- and I would bet a higher percentage of DnD players. Really disappointed. Will likely cancel my master tier as I was just keeping it for access to Sigil.
Very nice. Here what you can do or update to bring it better :
- Official adventure integration;
- Acces to DND Beyond campaign pc and encounter;
- fog of war;
- water tile (need that for corrupted cavern river like the first quest in de dmg).
I highly doubt it because it's made with ue5
Just my opinion other people might think not
Not sure who you're replying to, or what your point is, but UE5 can run on multiple platforms, up to and including modern linux, macos, and windows.
Homebrew is still a thing.
It's in Beta now, earlier version was Alpha
How often will Sigil be updated, both functionality and content-wise? Will there be a publicly available changelog for us?
Same!