Investigate a mystery involving a confectionery, explore a delightful village with a colorful cast of characters, and help a rambunctious but well-intentioned Gold Dragon Wyrmling in Baker's Doesn't! This adventure for level 3 characters is one of the ten dragon-centric quests included in Dragon Delves, releasing July 8.
Read on to get a sneak peek at this light and whimsical adventure, and what kind of secrets may be hidden beneath the frosting...
Warning! This article contains minor spoilers for the Baker's Doesn't adventure in Dragon Delves.
- Baker's Doesn't Adventure Overview
- A Mysterious, Whimsical, Low-Level Adventure
- The Art of Baker's Doesn't
- DM Prep for Dragon Delves Adventures
- Gold Dragons: Benevolent, Majestic, and Not Without a Sense of Humor
Baker's Doesn't Adventure Overview

Character level: 3
Location: This story unfolds in any village near a forest. It may be easiest for this village to be a stopping point on your party's way from one adventure to another.
Themes: Whimsy, Mystery, Fairy Tale
Adventure Premise
Baker's Doesn't takes players to the small village of Hubbleton, home to friendly folk and competing culinary businesses. When a local confectionery catches fire, players are swept into an investigation that takes them on a whimsical and colorful romp through a forest to find the culprit. Discover what happened to Edith's confectionery, help a Gold Dragon Wyrmling out of a tight spot, and maybe even unearth sickly sweet secrets!
A Mysterious, Whimsical, Low-Level Adventure
Hubbleton is full of folks willing to gossip, which is perfect for players who like to explore, get to know NPCs, and disentangle a web of clues.
In this fairytale-esque adventure, players will need some investigative skills and clever thinking: Are the eyewitnesses credible? Are the town baker and confectioner both telling the truth?
If your party is a more peaceful group, they'll be pleased to see that many of the adventure's encounters and disputes can be resolved without violence, though perhaps a little Intimidation will prove helpful here and there!
The Art of Baker's Doesn't

Like all of the adventures in Dragon Delves, Baker’s Doesn’t features unique art from an accomplished illustrator. This chapter is brought to life through the bright, storybook illustrations of Andrew Kolb, whose work captures the whimsy of a children’s fairytale.
The art in this chapter paints a world of candy cottages with gumdrop rooftops and gingerbread guards, which sets the scene for a light-hearted adventure. However, if you look closer, there’s an eerie undertone just beneath the frosting. The art features pairs of glowing yellow eyes peering from an otherwise fantastical treeline, and, upon further inspection, the gingerbread men wear grimaces and battle scars that hint at a story darker than the sugary shells suggest.
This visual direction also highlights the updated gold dragon design from the recently released Monster Manual. The Gold Dragon Wyrmling depicted in this adventure has an elongated, sinuous body that feels more serpentine than stocky. Its playful shape reinforces its curious and chaotic nature as a young dragon—which helps support its somewhat reckless actions in this adventure.
DM Prep for Dragon Delves Adventures
New Quick Start Guide. If you're looking to sit down and play, each adventure in Dragon Delves opens up with a brand-new Dungeon Master guidance section. Up top, you'll find a summary of key plot points, followed by a quick step-by-step guide to preparation for the adventure, including a list of stat blocks to bookmark or review. You're also given a table of important NPCs detailing their name, role, stat block, and location, making it easy to jump right into play!
Ready to Run with Minimal Prep. If you'd like to slot this adventure into your existing campaign, maybe on a week where you need a break from doing much prep, this adventure can fit into nearly any setting. The town of Hubbleton can reside near any forest, so if your players are on their way from one town to another and you're looking to spice up their travels, they can easily stumble across this little town with big secrets.
Combine into a Dragon-Centric Campaign. For those who want to run all of the adventures in Dragon Delves as one longer campaign, the first chapter of the book details some specific suggestions.
Adventure Solo with New Character Options. Three of the adventures in Dragon Delves, including Baker's Doesn't, can be played with a single player. For DMs looking to do this, the first chapter of Dragon Delves provides a unique supernatural gift for solo players, and each adventure suitable for one player also recommends certain skill proficiencies.
Gold Dragons: Benevolent, Majestic, and Not Without a Sense of Humor

Gold dragons are the most powerful of the metallic dragons, able to weaken, incinerate, and outright banish their enemies. A gold dragon's natural disposition is kind, with a sincere desire to better the world. Like any dragon, a gold dragon won't shy away from combat when it's necessary, but they prefer to focus their violence in defense of the virtuous. They are idealistic, curious, wise, generally friendly, and often inclined to shapeshift so as to pass unnoticed among common people.
In Baker's Doesn't, players have the opportunity to meet and befriend Briochebane, a Gold Dragon Wyrmling that has found itself in some trouble. Like many young and intelligent creatures, Briochebane was a little brash and rambunctious, well-intentioned but misguided, and now it needs the players' help finding its way out of its current predicament. Players may have fought dragons before, but Baker's Doesn't gives them the rare opportunity to befriend and rescue one!
Prepare to Delve into Draconic Adventures!
Dragon Delves is a trove of draconic storytelling, taking players on a journey through the world of chromatic and metallic dragons with ten ready-to-play adventures. With varying levels, themes, and villains, this collection demonstrates how a tale featuring one kind of dragon can feel distinct from all the others. Once you've selected your adventure, you'll find plenty of new tools for DMs to use that make the game very easy to pick up and play!
Releasing July 8, this collection of adventures is perfect for tables who are looking to add even more dragons to their Dungeons & Dragons. Pre-order today to unlock early digital access starting June 24 for Master Tier subscribers and July 1 for Hero Tier subscribers!

Damen Cook (@damen_joseph) is a lifelong fantasy reader, writer, and gamer. If he woke up tomorrow in Faerûn, he would bolt through the nearest fey crossing and drink from every stream and eat fruit from every tree in the Feywild until he found that sweet, sweet wild magic.
Cool.
Now there is some really exciting news in this!
How much are you charging for this again? lol
After the session, the players are forced to play the Candy land board game.
This is NOT what I want from a book of Dragons. This is a silly parody. I'm skipping this book. I thought it was going to be good.
To be honest, the story sounds good. I like it when my characters help instead of simply killing. What I really don't like is the childish portrayal of dragons. Maybe I'm too old for it, but a dragon always has something majestic about it for me.
I get that, but wyrmlings are babies. Think about lion cubs or tiger cubs, grown lions and tigers are absolutely majestic apex predators and their babies are goofy AF. And yes, Baby dragons are intelligent and can talk but so can 5 year-old children and they are goofy AF too.
M My point is this story would be completely ridiculous with a grown dragon, but works with a baby dragon who has the inclinations of a grown dragon but none of the common sense.
Nice! This reminds me of the Twisted Tea Party encounter in Turn of Fortune's Wheel in the Planescape: Adventures in the Multiverse. My party had a blast dealing with the Cakers!
You do realize this is only one of the adventures in the book, and that each adventure is going to be in a different style, right? If this one isn't your cup of tea, maybe some of the others will be? (The previews show some fairly dark and not-silly and not-parody type adventures.)
I think they're branching out with the D&D community. Something to play for many different ages. If you really don't like how the dragons are being portrayed, you can always flip it around and make the players think the quest is over, when really they're all just stuck in this paradise and turn it into a psychological horror with the entire candy land-esque feeling of safety be a metaphor for our sheltered lives.
Agree.
This sounds like it might be more aimed at a younger/newbies group. Hopefully, the other adventures will have their own unique flavouring too (e.g., that Black Dragon artwork/vibe in the other article would seem out of place in a story told like this one.
I like that the gold dragon wyrmling looks like Woodstock :-D
I've already written off this book. I don't want to signal approval with a purchase. Not the art direction I want for D&D.