In The Crooked Moon from Avantris Entertainment, you'll step into a world of cursed villages, dark woods, and an inescapable feeling that you're being watched. With the character options and campaign setting in The Crooked Moon Full Bundle, you can tell unsettling folktales of survival, epic stories of good versus evil, and dark parables of inevitable ends.
Let's see what horror waits under The Crooked Moon.
Purchasing The Crooked Moon on D&D Beyond unlocks subclasses for both 2014 and the new Player’s Handbook.
- Character Options That Channel the Macabre
- The Crooked Moon Campaign Setting
- Explore The Crooked Moon on D&D Beyond
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What Lurks Within The Crooked Moon Full Bundle
The Crooked Moon Full Bundle is packed with content to twist your campaign into something strange, chilling, and unforgettable. Here's what you'll find beneath the crooked light:
- A folk horror campaign setting: Druskenvald, a land of endless night.
- 15 folk horror subclasses, steeped in eerie flavor and otherworldly power.
- 13 reborn species options who haunt the lands of Druskenvald.
- 85 folkloric monsters to unnerve your players.
- 26 heirloom items that grow with their wielder.
- 156 unpredictable curses and 40 strange spells.
- 14 fearsome feats, 13 cursed curios, 13 bewitching familiars, 13 paranormal potions, and 13 dark bargains.
- A huge adventure campaign spanning levels 1–13.
- Epic postgame content carrying the horror through to level 20.
- 11 multi-phase boss fights with iconic folkloric threats.
- The all-new fateweaving mechanics, letting players shape destiny—and doom.
- 59 maps, including 12 full-color boss battle maps.
Character Options That Channel the Macabre
In The Crooked Moon, there are no heroes. They are survivors, seekers, and the cursed.
15 Subclasses Overflowing with Folklore

The Crooked Moon's 15 subclasses draw on grim tales and old-world dread, offering character options pulled from the pages of forgotten folktales. Whether you're wielding alchemical fire, summoning spectral hounds, or the result of an abominable experiment, these paths let you embrace the uncanny.
Barbarians who follow the Path of the Experiment rage with unstable alchemical power, their bodies warped by mutagenic fury. College of Whistles Bards call forth ghostly companions with eerie melodies, while Harvest Domain Clerics channel divine power through the turning of seasons—blessing the living and blighting the wicked.
Druids can embody primal forest forces in the Circle of the Old Ways or animate wicker effigies in the Circle of Wicker. The Barrow Guard Fighter fights like a revenant, mastering tactics born of the grave. Monks who become dedicated Warriors of the Pestilent Haze spread disease with each disciplined strike.
Rogues known as Sinners manipulate fate with jinxes, while Grim Harbinger Rangers stalk prey alongside ghostly hounds. Crimson Sorcerers burn blood for power, and Warlocks can strike pacts with the chaotic Great Fool or the wild Horned King. Wizards become either Occultists, wielding forbidden knowledge, or Philosophers, shaping magic through alchemy.
13 Species of Druskenvald

Druskenvald is a land shaped as much by the creatures who haunt it as by the curses that linger in its soil. Each of the 13 species in The Crooked Moon brings a folkloric flavor that ties into the region's chilling legacy—whether born of crypt, cavern, or scarecrow's post.
The ashborn, devil-tailed and full of mischief, dart through the shadows of Chernabos. Their short lives blaze with charm, illusion, and sudden vanishing acts—perfect for tricksters who strike before vanishing into smoke. Meanwhile, azureborn glide through the skies, guided by starlight and fate. Their ability to bless allies with foreknowledge and take flight in bursts makes them ideal for seers and spellcasters.
From the swamps of Zulrogg, the hulking bogborn endure with tusked grit and mossy patience. Their regenerative power and powerful build make them stalwart front-line protectors. Curseborn master the beast within, bringing deadly claws and a supernatural sixth sense—ideal for players who want to walk the razor's edge between control and chaos.
Then there are the strange: harvestborn, creatures made of wood, metal, straw, and other implements that are reborn after their life cycle has come to an end. Relicborn revel in life's final act, dancing on the edge of undeath with traits that reward performance and death-defying resilience.
Fateweaving, Curses, and More
The Crooked Moon introduces new mechanics to deepen dread at your table:
- Fateweaving: Tangle NPC connections to the players' characters with threads of destiny, further immersing them in the provided The Crooked Moon adventure.
- Curses: These dastardly afflictions take many forms, from narrative complications to chaotic conundrums.
- Dark Bargains: Enter into pacts with unfathomable powers to exchange boons for penalties.
The Crooked Moon Campaign Setting

Welcome to Druskenvald.
In this eerie setting, superstition is a force of nature, and the stories you hear about ancient curses and deadly foes are a very real matter of life and death. The tales you'll tell using The Crooked Moon echo with forgotten fables and haunted stories. Whether you're leading a village in revolt against a witch-queen or trading secrets with a moonlit spirit, you'll find stories that evoke an atmosphere of eeriness or terror.
The Crooked Moon offers a full campaign setting alongside monsters, mechanics, magic items, and a campaign full of terrifying delights for characters level 1 to 13.
A Campaign Setting Rooted in Fear
Unlike high-fantasy realms filled with gods and kings, Druskenvald is shaped by fear. Fear of the woods. Fear of curses. Fear of what happens when the sun doesn't rise.
Each region of Druskenvald invites you to tell a different kind of horror story. Perhaps the characters must navigate a silent town where no one speaks of what happened to the children. Maybe they must unearth the truth of an ancestral curse, hidden behind generations of lies. Or perhaps they'll be offered a deal from a wolf in sheep's clothing.
The campaign that guides your party through Druskenvald offers ready-to-play adventures with haunting locations, twisted NPCs, and choices that ripple through the land like a death knell.
Explore The Crooked Moon on D&D Beyond

The Crooked Moon on D&D Beyond makes it easier than ever to bring folk horror to your table. When you purchase on D&D Beyond, all of the bundle's character options—including eerie subclasses, folkloric feats, haunting spells, and grim species—are fully integrated into the free Character Builder, letting you create cursed characters with just a few clicks.
Master Tier subscribers can take things even further. With over 85 monsters and dozens of maps included in the bundle, you can drag tokens and battle maps straight into the Maps VTT to run terrifying encounters right out of the box. From mist-laced villages and haunted houses to grotesque boss lairs, every detail is ready to drop into your next session.
Whether you're crafting a scarecrow Cleric or unleashing a fate-cursed Rogue, D&D Beyond makes it easy to step into the dark.
Begin Your Dark Folktale
Break ancient curses, make impossible choices, and descend into the heart of Druskenvald's haunting mysteries with The Crooked Moon.
Inside The Crooked Moon Full Bundle, you'll find everything you need to adventure in a land of endless night, including eerie subclasses, reborn species, folkloric monsters, chaotic curses, fateweaving mechanics, a full campaign setting, and an adventure for characters levels 1 to 13.

Mike Bernier is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his partner, and tending the veritable jungle of houseplants that have invaded his house.
For anyone interested note that there is no support for the 2014 Rules within this product. I'm still running some games with the 2014 rules and I'm sad that i won't be able to incorporate any part of this book into my campaign with my friends.
Even though I have preorder the bundle, and can read the books online, I don't have access to the snippets of spells or stats. Nor can I download it the DnD beyond app?
As someone who primarily works with the 2024 rules, what support were you hoping for, exactly? The product page claims it is compatible with 2014 rules? I'm not arguing against you, just wondering what the issue(s) is/are.
Even though I deactivated the 2014 rules, I still can’t use anything from this book to make a character, so what might be going on?
If you can't access the bought material, make sure you sync your entitlements on your account page!
Lol they removed that from the product page. It no longer says compatible with 2014.
To be fair, you can use a Crooked Moon species with a 2014 class and subclass. That is the only option though as all the new subclasses are for the new edition even though Avantris first made them for 5e.
I'm disappointed that this isn't compatible with the 2014 rules. That was the make or break on whether I was willing to buy or not.
Hay so for some reason I’m not able to use any of the content from this book even though I pre ordered it, I own this and I can’t use it, how do I fix this?
Same I can’t access any of the content I brought.
So I bought the book, and I don't have access to the species page and the classes at all, hell I pre-ordered the bundle cause I was so excited cause, well I love horror, but nothing seems to be accessible even though I check the market place and it confirms to me, yes I did in fact buy the book and own the book, so why isn't it working?
There seem to be a lot of issues regarding the release, but the setting and the books themselves look cool. But obviously I won't buy them unless they work properly. I'm not sure whether that's dnd beyond's fault or the publisher's fault however. In any case please fix it as soon as possible, the books look awesome and I would love to get to use them on dnd beyond
I went to the discord tried to fix this problem as well, this should help you https://www.dndbeyond.com/account/licenses
and I know clicking random links is not a good Idea but your gonna have to trust me I guess sorry, I wanted to post an image from the discord, but this way to confusing im sorry.
I did finally get it to work via resyncing rewards, i'm a little peeved at the fact they changed it from the promised "works with 2014" rules when i originally preordered but I can shift and change the rest for my campagians thank you for the help though!
no problem, and yeah that was pretty scummy, it was literally like that until drop kind of crazy to change it.
I know right! I just hope they make it backwards compatible to keep that original promise, though I know that's wishful thinking but I can't help but hope.
I am pretty much certain they won't. It is extremely scummy.
If you go to My Account, then Licenses and then click "Sync My Entitlements" that could fix the issue. It worked for me and I was able to create my characters and use the content from the book
It appears to be set specifically to 2024 rules on Beyond which is clearly a Hasbro/WotC choice to get more people to buy more 2024 sourcebooks. If you get the PDF from other sources you can get either 2014 or 2024.
Not a fan of being forced to use a '24 when I dropped the green for the full bundle, but I'm definitely still a fan of the book itself and highly recommend it. If you want it written for '14 rules just consider looking to get it through a different platform.
I pre ordered this when it said fully compatible with 2014 and 2024. And conventionally after it goes live the words have changed and I can't use the subclasses for my 2014 characters. It's shady and I'm upset. I'd like to get what I paid for which is support for both versions of the game