No Prep? No Problem: Spin Up a One-Shot in Minutes With Quickplay Maps

It's game night. You've got players. You've got snacks. But you didn't have time to prepare an adventure, choose monster stat blocks, or create battlemaps.

That's where Dragon Delves—and D&D's Maps VTT—come in.

With new Quickplay maps included in Dragon Delves, Master Tier subscribers can load play-ready maps in the Maps VTT with a couple of clicks. That means fog of war and monster placement are already set up. All that's left is to invite your players and start rolling.

Ready to Play Adventures in a Few Clicks

Dragon Delves comes equipped with 18 quickplay maps, from dangerous dungeons and icy lairs to corrupted groves and candy cottages. When you open one of these maps in the Maps VTT, you'll see:

  • Pre-placed monster tokens—including named NPCs—that reference creature stat blocks
  • Fog of war to control what your players' characters can see
  • Built-in grid scaling for movement and area effects
  • A battle-ready canvas that you can customize with stickers, overlays, and more monster tokens

These maps let you skip the setup and jump straight into the action, so you don't have to skip a beat when you tell your players, "Roll for Initiative!"

A Trove of Play-Ready Adventures at Your Fingertips

Every Dungeon Master has had that moment. One of your players says, "I want to stop at this rustic forest village we're passing through!" And now all eyes are on you.

When your players take an unexpected turn, you don't need to scramble. With Dragon Delves and quickplay maps, you'll have ready-to-run adventures that you can drop into your session with minimal prep. They're great for filling out a night's adventure, running a spontaneous side quest, or adding weight to a story beat you didn't see coming. Just load the map and keep the session moving.

How to Get Ready to Run 'Death at Sunset' in Five Minutes

Whether you're filling in for your group's regular DM, trying out DMing for the first time, or adding a side quest to an ongoing campaign, the modular adventures in Dragon Delves handle the prep work so you can focus on the fun. Each adventure stands alone and takes place in a flexible environment, so it can be tailored to match your table's story.

Death at Sunset takes place in a heavily forested region, so whether the characters are wandering to their next destination or escorting a caravan through a dangerous stretch of wilderness, it'll work as a low-level story beat for your session.

Step 1. Read the Quick Start Guide

Artist: DOMINIK MAYERA tapestry-like illustration of a dead, sinuous green dragon

Want to dive into the action without poring over every page beforehand? Each chapter of Dragon Delves opens with a preparation page, giving DMs everything they need to run the adventure smoothly with minimal prep:

  • Key Plot Points. You don't need to memorize a novel's worth of lore to run these adventures. Each one opens with a story-first overview that highlights what's wrong, what's at stake, and who's in trouble.
  • Key NPCs. Every adventure provides a table of NPCs that matter most—who they are, what they want, and where the characters will find them.
  • Prep Steps. Each prep page walks you through what to read, which NPCs to know, and what monster stat blocks to have at your fingertips. You'll also find quick-start tips, like where to begin the story depending on your group's level.

Once you're finished the prep steps, you'll have all the information you need to jump into the adventure.

Step 2. Spin Up Your Maps

With a Master Tier subscription, you can harness the power of quickplay maps to make your prep even easier! Simply head over to the Maps VTT and pull up Dragon Delves in the Map Browser. From there, click the "+" button beside the player versions of the maps that come with the adventure—Red Wood Grove and Death at Sunset's Lair—and select the "Quickplay" option.

You'll be met with a fully stocked map full of hidden monster tokens that's concealed by fog of war. All you need to do is add the characters' tokens to the starting area—the area without any fog of war—and, voilà! You have everything set for tactical combat and exploration!

Step 3. Invite Your Players

Once the map is loaded and the story is in your head, all that's left is gathering your party. Just share the link to your Maps session and start the adventure!

A gif showing Quickplay maps setup in the VTT

Start Your Adventure With Less Prep

With Dragon Delves and the official Maps VTT, you don't need hours of prep time to create a story, map a battlemap, and stock it with monsters. Just click, load, and let the story unfold.

Start your journey today with a Master Tier subscription and see just how easily Maps can help you bring your adventure to life at your table.

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Mike Bernier is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house.

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